MSX1 Roms
Read more about MSX1
MSX was conceived by Kazuhiko Nishi of Microsoft Japan, now ASCII Corporation, who was attempting to create a single standard by which any company could build a compatible computer. Inspired by the success of VHS as a standard for video cassette recorders, many Japanese electronic manufacturers along with Philips and Spectravideo built and promoted MSX computers. Any piece of hardware or software with the MSX logo on it was compatible with MSX products of other manufacturers.
Nishi's standard consisted primarily of several off-the-shelf parts, the main CPU was the Zilog Z80 running at 3.58MHz, graphics were provided by the Texas Instruments TMS9918, in use in their own failed TI-99, and sound by the General Instruments AY-3-8910. None of these were particularly advanced examples of contemporary design, although when Nishi proposed the standard in 1982 they added up to a reasonably competitive machine.
In the 1980s Japan was in the midst of a powerful economic awakening that many in the 'western world' thought unstoppable -- a new yellow peril as it were. The large Japanese electronics firms should have been able to crush the early computer market had they made a concerted effort to do so in the late 1970s. Their combined design and manufacturing power would have allowed them to produce better and cheaper machines than anyone else. But they initially ignored the home computer market and seemed to be very hesitant to do any work where there wasn't some sort of standard in place.
Thus when MSX was announced and a slew of big Japanese firms announced their plans to introduce machines, it set off a wave of panic in the US industry. However by the time machines built to the standard started to arrive in late 1984, they were no longer competitive, IBM had introduced the 16-bit IBM PC, and Apple had recently changed everything with their Macintosh.
Consequently, MSX never became the worldwide standard that its makers envisioned, mainly because it never took off in the United States. In Japan and Korea, MSX was the major home computer system in the 1980s. It was also popular in several European countries (especially in The Netherlands), South Korea and Brazil and even in Arab countries and the Soviet Union.
The exact meaning of the 'MSX' abbreviation remains a matter of debate. At the time, most people seemed to agree it meant 'MicroSoft eXtended', referring to the built-in MSX-BASIC programming language, specifically written by Microsoft for the MSX system. However, the truth, according to Kazuhiko Nishi during a more recent visit to Tilburg in the Netherlands, MSX stands for 'Machines with Software eXchangeability'. The MSX-DOS disk operating system had file compatibility with CP/M and was similar to MS-DOS. In this way, Microsoft could promote MSX for home use while promoting MS-DOS based personal computers in office environments.
MSX spawned four generations: MSX 1 (1983), MSX 2 (1986), MSX 2+ (1988) and MSX turbo R (1990). The first three were 8-bit computers based on the Z80 microprocessor, while the MSX turbo R was based on an enhanced Zilog Z800 known as the R800. The turbo R was introduced in 1990 but was unsuccessful due to lack of support from any other company. In 1995 the production of this last MSX computer stopped as well. In the end, 5 million MSX computers were sold.
In 2001, Kazuhiko Nishi initiated an 'MSX Revival' around an official MSX emulator called 'MSX PLAYer'. This is the one and only official MSX emulator. All MSX copyrights are maintained by the MSX Association (http://msxa.fcm.co.jp/). As the MSX Revival was a Japanese-only event in the beginning, many people didn't really have faith in the MSX Revival. In 2004, the Dutch company Bazix (http://www.bazix.nl/) announced they had become the representatives of MSX Association (http://msxa.fcm.co.jp/) in Europe. Apart from being the English contact for any questions regarding the MSX trademarks and copyrights (licensing) they will also introduce WOOMB.net (http://www.woomb.net/), a place where MSX games will soon be on sale again. In Japan game sales are already going on, by a company called D4 Enterprise (http://www.d4e.co.jp/) with their Project EGG (http://www.soft-city.com/egg/).
Nishi's standard consisted primarily of several off-the-shelf parts, the main CPU was the Zilog Z80 running at 3.58MHz, graphics were provided by the Texas Instruments TMS9918, in use in their own failed TI-99, and sound by the General Instruments AY-3-8910. None of these were particularly advanced examples of contemporary design, although when Nishi proposed the standard in 1982 they added up to a reasonably competitive machine.
In the 1980s Japan was in the midst of a powerful economic awakening that many in the 'western world' thought unstoppable -- a new yellow peril as it were. The large Japanese electronics firms should have been able to crush the early computer market had they made a concerted effort to do so in the late 1970s. Their combined design and manufacturing power would have allowed them to produce better and cheaper machines than anyone else. But they initially ignored the home computer market and seemed to be very hesitant to do any work where there wasn't some sort of standard in place.
Thus when MSX was announced and a slew of big Japanese firms announced their plans to introduce machines, it set off a wave of panic in the US industry. However by the time machines built to the standard started to arrive in late 1984, they were no longer competitive, IBM had introduced the 16-bit IBM PC, and Apple had recently changed everything with their Macintosh.
Consequently, MSX never became the worldwide standard that its makers envisioned, mainly because it never took off in the United States. In Japan and Korea, MSX was the major home computer system in the 1980s. It was also popular in several European countries (especially in The Netherlands), South Korea and Brazil and even in Arab countries and the Soviet Union.
The exact meaning of the 'MSX' abbreviation remains a matter of debate. At the time, most people seemed to agree it meant 'MicroSoft eXtended', referring to the built-in MSX-BASIC programming language, specifically written by Microsoft for the MSX system. However, the truth, according to Kazuhiko Nishi during a more recent visit to Tilburg in the Netherlands, MSX stands for 'Machines with Software eXchangeability'. The MSX-DOS disk operating system had file compatibility with CP/M and was similar to MS-DOS. In this way, Microsoft could promote MSX for home use while promoting MS-DOS based personal computers in office environments.
MSX spawned four generations: MSX 1 (1983), MSX 2 (1986), MSX 2+ (1988) and MSX turbo R (1990). The first three were 8-bit computers based on the Z80 microprocessor, while the MSX turbo R was based on an enhanced Zilog Z800 known as the R800. The turbo R was introduced in 1990 but was unsuccessful due to lack of support from any other company. In 1995 the production of this last MSX computer stopped as well. In the end, 5 million MSX computers were sold.
In 2001, Kazuhiko Nishi initiated an 'MSX Revival' around an official MSX emulator called 'MSX PLAYer'. This is the one and only official MSX emulator. All MSX copyrights are maintained by the MSX Association (http://msxa.fcm.co.jp/). As the MSX Revival was a Japanese-only event in the beginning, many people didn't really have faith in the MSX Revival. In 2004, the Dutch company Bazix (http://www.bazix.nl/) announced they had become the representatives of MSX Association (http://msxa.fcm.co.jp/) in Europe. Apart from being the English contact for any questions regarding the MSX trademarks and copyrights (licensing) they will also introduce WOOMB.net (http://www.woomb.net/), a place where MSX games will soon be on sale again. In Japan game sales are already going on, by a company called D4 Enterprise (http://www.d4e.co.jp/) with their Project EGG (http://www.soft-city.com/egg/).
# | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | All
From now on the 'all listing' will be a reference list, just click on the corresponding sorting letters above.
Some titles on the list might not have a download link available. This is because these specific titles are ESA protected. We cannot offer any downloads for games that fall under ESA protection, thank you for understanding.
- 10 Yard Fight (1986) (Irem) (J)
- 1942 (1986) (Ascii) (J)
- 3D Golf Simulation - High-speed (1984) (T&E Soft) (J)
- 3D Golf Simulation - Normal (1983) (T&E Soft) (J)
- 3D Golf Simulation - Normal (1983) (T&E Soft) (J) [a1]
- 3D Tennis (1983) (Ascii) (J)
- A Life M36 Planet (1987) (Pixel) (J)
- A.E. (1983) (Toshiba Emi) (J)
- A1 Spirit (1987) (Konami) (J)
- Actman (1984) (Mass Tael) (J)
- Adven'chuta! (1983) (Mia) (J)
- Alcazar (1985) (Pony Cannon) (J)
- Alibaba (1984) (Sony) (J)
- Alien 2 (1987) (Square) (J)
- Alien 8 (1986) (Jaleco) (J)
- Alpha Roid (1986) (Pony Cannon) (J)
- Alpha Squadron (1984) (Sony) (J)
- American Truck (1985) (Telenet) (J)
- American Truck (1985) (Telenet) (J) [a1]
- Anaza (1987) (Hot-B) (J)
- Angelo (1984) (Mass Tael) (J)
- Animal Land (1987) (Enix) (J)
- Antarctic Adventure (1984) (Konami) (J)
- Anty (1984) (Bothtec) (J)
- Aquapolis SOS (1983) (Paxon) (J)
- Aquattack (1984) (Toshiba Emi) (J)
- Aramo (1986) (Sein) (J)
- Arkanoid 1 (1986) (Taito) (J)
- Arubatoros (1986) (Telenet) (J)
- Athletic Ball (1984) (Ascii) (J)
- Athletic Land (1984) (Konami) (J)
- Athletic Land (1984) (Konami) (J) [a1]
- Attack 4 Women Volleyball (1986) (Pax) (J)
- B.C's Quest (1985) (Toshiba Emi) (J)
- Back To The Future (1985) (Pony Cannon) (J)
- Backgammon (1984) (Sony) (J)
- Backgammon (1984) (Sony) (J) [a1]
- Balance (1984) (Hal) (J)
- Balance (1984) (Hal) (J) [a1]
- Banana (1984) (Studio Gen) (J)
- Bank Panic (1985) (Pony Cannon) (J)
- BASIC Nyuumon (1984) (Casio) (J)
- BASIC Nyuumon 2 (1985) (Casio) (J)
- Batman - Rescue The Rovin (1987) (Pack In Video) (J)
- Batten Tanuki no Daibouken (1985) (Tecno Soft) (J)
- Batten Tanuki no Daibouken (1985) (Tecno Soft) (J) [a1]
- Battle Cross (1984) (Sony) (J)
- Battle Ship Clapton 2 (1983) (T&E Soft) (J)
- Beam Rider (1984) (Pony Cannon) (J)
- Becky (1983) (Mia) (J)
- Bee & Flower (1983) (Raison) (J)
- Bifamu (1984) (Bandai) (J)
- Black Onyx 1, The (1985) (Ascii) (J)
- Black Onyx 2, The (1986) (Ascii) (J)
- Blagger (1986) (Micro Cabin) (J)
- Blockade Runner (1984) (Toshiba Emi) (J)
- Boggy'84 (1984) (Nippon Columbia) (J)
- Bokosuka Wars (1984) (Ascii) (J)
- Bomber King (1988) (Hudson) (J)
- Bomber Man (1983) (Hudson) (J)
- Bomberman Special (1986) (Hudson) (J)
- Boogie Woogi Jungle (1983) (Ample) (J)
- Boomerang (1984) (Ascii) (J)
- Borfesu (1987) (Xtal Soft) (J)
- Bosconian (1984) (Namcot) (J)
- Bouken Roman (1986) (System Soft) (J)
- Brain, The (1983) (Ascii) (J)
- Break In (1987) (Jaleco) (J)
- Break Out (1983) (Ascii) (J)
- Bruce Lee (1985) (Comptiq) (J)
- Burger Time (1986) (Dempa) (J)
- Buru To Marty Kikiippatsu (1986) (Hal) (J)
- Butamaru Pants (1983) (Hal) (J)
- C-SO (1985) (Pony Cannon) (J)
- Cabbage Patch Kids (1983) (Konami) (J)
- Candoo Ninja (1983) (Ascii) (J)
- Cannon Ball (1983) (Hudson) (J)
- Captain Chef (1984) (Nippon Columbia) (J)
- Captain Cosmo (1984) (Nexa) (J)
- Car Fighter (1985) (Casio) (J)
- Car Jamboree (1984) (Sony) (J)
- Car Race (1983) (Ample) (J)
- Casio Daishogai Keiba (1984) (Casio) (J)
- Casio Worldopen (1985) (Casio) (J)
- Castle Excellent (1986) (Ascii) (J)
- Castle, The (1986) (Ascii) (J)
- Chack'n Pop (1984) (Taito) (J)
- Chack'n Pop (1984) (Taito) (J) [a1]
- Challenge Durby (1985) (Pony Cannon) (J)
- Champion Boulder Dash (1985) (Comptiq) (J)
- Champion Boxing (1985) (Pony Cannon) (J)
- Champion Ice Hockey (1986) (Pony Cannon) (J)
- Champion Kendou (1986) (Pony Cannon) (J)
- Champion Pro Wrestling (1985) (Pony Cannon) (J)
- Champion Soccer (1985) (Pony Cannon) (J)
- Championship Lode Runner (1985) (Sony) (J)
- Checkers In Tantan Tanuki (1985) (Pony Cannon) (J)
- Cheese (1984) (Nipon Electronics) (J)
- Choplifter (1985) (Sony) (J)
- Choroq (1984) (Taito) (J)
- Chugaku Hisshu Eibunpo 1 (1987) (Stratford CCC) (J)
- Circus Charlie (1984) (Konami) (J)
- City Connection (1986) (Jaleco) (J)
- Coaster Race (1986) (Sony) (J)
- Color Ball (1983) (Hudson) (J)
- Color Midway (1983) (Magic Soft) (J)
- Color Tochika - Pillbox (1983) (Magic Soft) (J)
- Come On! Picot (1986) (Pony Cannon) (J)
- Comet Tail (1983) (Ascii) (J)
- Comic Bakery (1984) (Konami) (J)
- Computer Billiards (1983) (Sony) (J)
- Computer Chess (1984) (Sony) (J)
- Computer Nyuumon (1985) (Casio) (J)
- Computer Othello (1984) (Sony) (J)
- Con-dori (1983) (Raison) (J)
- Cosmo Explorer (1985) (Sony) (J)
- Courageous Perseus (1985) (Cosmos) (J)
- Craze (1988) (Heart Soft) (J)
- Crazy Bullet (1983) (Ascii) (J)
- Crazy Train (1983) (Sony) (J)
- Crazy Train (1983) (Sony) (J) [a1]
- Cross Blaim (1985) (dB-Soft) (J)
- Crusader (1985) (Pony Cannon) (J)
- Crusader (1985) (Pony Cannon) (J) [a1]
- D-Day (1984) (Toshiba Emi) (J)
- Daidasso (1985) (Carry Lab) (J)
- Daiva Story 4 (1987) (T&E Soft) (J)
- Dam Busters, The (1985) (Comptiq) (J)
- Danger X4 (1984) (Ascii) (J)
- David 2 (1984) (Ascii) (J)
- Dawn Patrol (1987) (Pony Cannon) (J)
- Decathlon (1984) (Pony Cannon) (J)
- Deep Dungeon 1 (1988) (Scap Trust) (J)
- Deep Dungeon 2 (1988) (Scap Trust) (J)
- Demon Crystal, The (1986) (Dempa) (J)
- Devil's Heaven (1984) (Paxon) (J)
- Dig Dug (1984) (Namcot) (J)
- Disk BASIC 1.0 (For FS-FD1) (1987) (Panasonic) (J)
- Disk BASIC 1.0 (For FS-FD1A) (1987) (Panasonic) (J)
- Disk BASIC 1.0 (For FS-FD351) (1985) (National) (J)
- Disk BASIC 1.0 (For HB-F1XDJ) (1988) (Sony) (J)
- Disk BASIC 1.0 (For HB-F1XV) (1989) (Sony) (J)
- Disk BASIC 1.0 (For HBD-F1 HB-F900 HB-F1XD HB-F1XDmk2) (1987) (Sony) (J)
- Doki Doki Penguin Land (1985) (Pony Cannon) (J)
- Doordoor Mk2 (1984) (Enix) (J)
- Dorodon (1984) (Sony) (J)
- Dr.Copy (1987) (Emiiru) (J)
- Dragon Attack (1983) (Hal) (J)
- Dragon Quest 1 (1986) (Enix) (J)
- Dragon Quest 2 (1987) (Enix) (J)
- Dragon Slayer 1 (1985) (Square) (J)
- Dragon Slayer 4 (1987) (Falcom) (J)
- Drainer (1987) (Victor) (J)
- Dungeon Hunter (1989) (Ascii) (J)
- Dungeon Master (1986) (Ascii) (J)
- Dunk Shot (1986) (Hal) (J)
- Dunk Shot (1986) (Hal) (J) [a1]
- DX7 Voicing Program (YRM-13) (1984) (Yamaha) (J)
- Dynamite Bowl (1988) (Toshiba Emi) (J)
- E.I. - Exa Innova (1984) (Sony) (J)
- Eagle Fighter (1985) (Casio) (J)
- Eddy 2 (1984) (Hal) (J)
- Eggerland Mystery (1985) (Hal) (J)
- Elevator Action (1985) (Taito) (J)
- Erika (1987) (Jast) (J)
- Exchanger (1983) (Ascii) (J)
- Exerion 1 (1984) (Jaleco) (J)
- Exerion 2 (1984) (Toshiba Emi) (J)
- Exoide-Z (1986) (Casio) (J)
- Exoide-Z Area 5 (1986) (Casio) (J)
- F1 Spirit (1987) (Konami) (J)
- F1 Spirit (1987) (Konami) (J) [a1]
- F16 Fighting Falcon (1984) (Nexa) (J)
- Fairy (1985) (Zap) (J)
- Fairy Land Story, The (1987) (Hot-B) (J)
- Falc (1983) (Sony) (J)
- Fantasm Soldier Valis, The (1986) (Telenet) (J)
- Fantasy Zone 1 (1986) (Pony Cannon) (J)
- FB-01 Voicing Program (YRM-56) (1985) (Yamaha) (J)
- Final Justice (1985) (Pony Cannon) (J)
- Final Justice (1985) (Pony Cannon) (J) [a1]
- Final Mahjong (1983) (Mia) (J)
- Final Zone Wolf (1986) (Telenet) (J)
- Fire Rescue (1984) (Hudson) (J)
- Flappy Limited (1984) (dB-Soft) (J)
- Flappy Limited 85 (1985) (dB-Soft) (J)
- Flash Sprash (1984) (Toshiba Emi) (J)
- Flicky (1986) (Micronet) (J)
- Flight Deck 2 (1986) (Pony Cannon) (J)
- Flight Simulator (1988) (Sublogic) (J)
- Flipper Slipper (1983) (Spectravideo) (J)
- FM Music Composer (YRM-15) (1984) (Yamaha) (J)
- FM Music Composer II (YRM-55) (1985) (Yamaha) (J)
- FM Music Macro (YRM-11) (1984) (Yamaha) (J)
- FM Pana Amusement Cartridge (FM-PAC)(1988) (Panasoft) (J)
- FM Voicing Program (YRM-12) (1985) (Yamaha) (J)
- Formation Z (1985) (Jaleco) (J)
- Frogger (1983) (Konami) (J)
- Front Line (1984) (Taito) (J)
- Fruit Search (1983) (Hal) (J)
- Funky Mouse (1984) (Zap) (J)
- Galaga (1984) (Namcot) (J)
- Galaga (1984) (Namcot) (J) [a1]
- Galaxian (1984) (Namcot) (J)
- Galaxian (1984) (Namcot) (J) [a1]
- Gall Force (1986) (Sony) (J)
- Gambler Jikichushinpa (1988) (Gamearts) (J)
- Game Land (1984) (Casio) (J)
- Gang Master (1983) (Ascii) (J)
- Genghis Khan (1988) (Koei) (J)
- Ghost Busters (1984) (Pony Cannon) (J)
- Glider (1985) (Zap) (J)
- Gofer no Yabou Episode 2 (1988) (Konami) (J)
- Gofer no Yabou Episode 2 (1988) (Konami) (J) [a1]
- Gokiburi Daisakusen - Bug Bomb (1983) (Magic Soft) (J)
- Golf Game (1983) (Ascii) (J)
- Golf Kyou - Golf Crazy (1984) (Hudson) (J)
- Golgo 13 Okami no Su (1986) (Pony Cannon) (J)
- Golvellius (1987) (Compile) (J)
- Gomok Narabe (1984) (Toshiba Emi) (J)
- Goonies, The (1986) (Konami) (J)
- Gozira 3D (1984) (Bandai) (J)
- Gozira-Kun (1985) (Toho) (J)
- Gozira-Kun (1985) (Toho) (J) [a1]
- GP World (1985) (Pony Cannon) (J)
- Gradius (1986) (Konami) (J)
- Gradius (1986) (Konami) (J) [a1]
- Gradius 2 (1987) (Konami) (J)
- Gradius 2 (1987) (Konami) (J) [a1]
- Gradius 2 - Demo Version (1987) (Konami) (J)
- Grog's Revenge (1985) (Comptiq) (J)
- Guardic (1986) (Compile) (J)
- Gulkave (1986) (Pony Cannon) (J)
- Gun Fright (1986) (Jaleco) (J)
- Gunjin Shogi Mars (1985) (Toshiba Emi) (J)
- Gyrodine (1986) (Taito) (J)
- Hadesu no Monsho (1986) (Casio) (J)
- Haja no Fuin (1987) (Kagado) (J)
- Hanafuda Koi Koi (1984) (Ramsoft) (J)
- Hanafuta (1984) (Toshiba Emi) (J)
- Hang On (1985) (Pony Cannon) (J)
- Harapeko Pakkun (1984) (Ascii) (J)
- Harryfox MSX Special (1986) (Micro Cabin) (J)
- Harryfox Yki no Maoh (1985) (Micro Cabin) (J)
- Hayabusa - Moonsweeper (1985) (Toshiba Emi) (J)
- Heavy Boxing (1983) (Hal) (J)
- Heist, The (1985) (Comptiq) (J)
- Heli Tank (1983) (Nabu Network) (J)
- Hero (1984) (Pony Cannon) (J)
- High Way Star (1983) (Way Limit) (J)
- Hisya (1985) (Micro Cabin) (J)
- Hitsuji Yai - Preety Sheep (1984) (Hudson) (J)
- Hole In One (1984) (Hal) (J)
- Hole In One (1984) (Hal) (J) [a1]
- Hole In One (1984) (Hal) (J) [a2]
- Hole In One Professional (1985) (Hal) (J)
- Home Calc (1984) (National) (J)
- Hustle Chummy (1984) (Paxon) (J)
- Hydlide 1 (1985) (T&E Soft) (J)
- Hydlide 2 (1986) (T&E Soft) (J)
- Hydlide 3 (1987) (T&E Soft) (J)
- Hyper Olympic 1 (1984) (Konami) (J)
- Hyper Olympic 2 (1984) (Konami) (J)
- Hyper Rally (1985) (Konami) (J)
- Hyper Sports 1 (1984) (Konami) (J)
- Hyper Sports 2 (1984) (Konami) (J)
- Hyper Sports 3 (1985) (Konami) (J)
- Ice World (1985) (Casio) (J)
- Iga Ninpouten 1 (1985) (Casio) (J)
- Iga Ninpouten 2 (1986) (Casio) (J)
- Indian no Bouken (1983) (Hudson) (J)
- Iriegas (1983) (Ascii) (J)
- Issunhoushi no Donnamondai (1987) (Casio) (J)
- J.P. Winkle (1984) (Ascii) (J)
- Jagur (1987) (Hudson) (J)
- Janka (1985) (Uchudo) (J)
- Japanese MSX-Write (1986) (Ascii) (J)
- Jet Set Willy (1985) (Hudson) (J)
- Jigsaw Set (1983) (Mia) (J)
- Jissen 4-nin Mahjong (1984) (Sony) (J)
- Jisyo Data (For FS-SR022) (1985) (National) (J)
- Joytelop (1984) (Victor) (J)
- Jump (1985) (Mass Tael) (J)
- Jump Coaster (1984) (Nippon Columbia) (J)
- Juno First (1983) (Sony) (J)
- Jyan Friend (1984) (Taito) (J)
- Jyankyo (1984) (Hudson) (J)
- Jyanyuu (1987) (Tecno Soft) (J)
- Kageno Densetsu (1986) (Taito) (J)
- Kakikukekon (1985) (Casio) (J)
- Kanji Rom - JIS 1st Class (For Jap. MSX-Write) (Ascii) (J)
- Karamaru (1984) (Hal) (J)
- Karuizawa (1986) (Enix) (J)
- Keiba, The (1986) (Champion Soft) (J)
- Keystone Kapers (1984) (Pony Cannon) (J)
- Kick It (1987) (Hal) (J)
- King & Balloon (1984) (Namcot) (J)
- King & Balloon (1984) (Namcot) (J) [a1]
- King's Knight (1986) (Square) (J)
- King's Valley 1 (1985) (Konami) (J)
- King's Valley 1 (1985) (Konami) (J) [a1]
- King's Valley 2 (1988) (Konami) (J)
- Kinnikuman (1985) (Bandai) (J)
- Knight Lore (1986) (Jaleco) (J)
- Knither Special (1987) (Dempa) (J)
- Konami's Baseball (1984) (Konami) (J)
- Konami's Boxing (1985) (Konami) (J)
- Konami's Game Master (1985) (Konami) (J)
- Konami's Game Master (1985) (Konami) (J) [a1]
- Konami's Game Master 2 (1987) (Konami) (J)
- Konami's Golf (1985) (Konami) (J)
- Konami's Golf (1985) (Konami) (J) [a1]
- Konami's Mahjong Dojo (1984) (Konami) (J)
- Konami's Ping Pong (1985) (Konami) (J)
- Konami's Ping Pong (1985) (Konami) (J) [a1]
- Konami's Soccer (1985) (Konami) (J)
- Konami's Soccer (1985) (Konami) (J) [a1]
- Konami's Synthesizer (1986) (Konami) (J)
- Konami's Tennis (1984) (Konami) (J)
- Konami's Tennis (1984) (Konami) (J) [a1]
- Koneko no Daibouken (1986) (Casio) (J)
- Kung-Fu Master (1983) (Mass Tael) (J)
- Kung-Fu Taigun (1984) (Toshiba Emi) (J)
- Ladder Building (1984) (Ascii) (J)
- Laptick 2 (1986) (dB-Soft) (J)
- Lode Runner 1 (1984) (Sony) (J)
- Lode Runner 2 (1984) (Sony) (J)
- Lord Over (1983) (Ascii) (J)
- Lot Lot (1986) (Irem) (J)
- Lunar Ball (1983) (Ascii) (J)
- Macross (1985) (Bothtec) (J)
- Magical Kid Wiz (1986) (Sony) (J)
- Magical Tree (1984) (Konami) (J)
- Magunam - Kiki Ippatsu (1988) (Toshiba Emi) (J)
- Majyo Densetsu (1986) (Konami) (J)
- Manes (1984) (Zap) (J)
- Manes (1984) (Zap) (J) [a1]
- Mappy (1984) (Namcot) (J)
- Mappy (1984) (Namcot) (J) [a1]
- Marchen Veil (1987) (System Sacom) (J)
- Marine Battle (1983) (Ascii) (J)
- Mashou no Yakata Gabalin (1987) (Pony Cannon) (J)
- Maze of Galious, The (1987) (Konami) (J)
- Megamitensho (1987) (Telenet) (J)
- Megaro Polis SOS (1983) (Paxon) (J)
- Meikyu no Tobira - Gate of Labyrinth (1987) (Dempa) (J)
- Meikyushinwa (1986) (Hal) (J)
- MIDI Macro (YRM-33) (1986) (Yamaha) (J)
- Midnight Brothers (1986) (Sony) (J)
- Midnight Building (1983) (Way Limited) (J)
- Mini Golf (1985) (Namcot) (J)
- Mirai - Future (1987) (Xain) (J)
- Mitsumega Toohru (1989) (Natsume) (J)
- Moai no Hibou (1986) (Casio) (J)
- Mobile Planet Suthirus (1986) (Hal) (J)
- Mobile Suit Gundam (1984) (Bandai) (J)
- Mokarimakka (1986) (Lebrn Pro) (J)
- Mole (1983) (Ascii) (J)
- Mole Mole 2 (1987) (Victor) (J)
- Monkey Academy (1984) (Konami) (J)
- Monkey Academy (1984) (Konami) (J) [a1]
- Monkey Academy (1984) (Konami) (J) [a2]
- Monster's Fair (1986) (Toho) (J)
- Moon Landing (1983) (Ascii) (J)
- Moon Patrol (1984) (Dempa) (J)
- Mopi Ranger (1985) (Konami) (J)
- Mopi Ranger (1985) (Konami) (J) [a1]
- Morita Kazurou no Othello (1986) (Toshiba Emi) (J)
- Mouser (1983) (Sony) (J)
- Mr. Chin (1984) (Hal) (J)
- Mr. Do (1984) (Nippon Columbia) (J)
- Mr. Do Vs. Unicorns (1984) (Sony) (J)
- Mr. Do's Wild Ride (1985) (Nippon Columbia) (J)
- MSX AID (1987) (Ascii) (J)
- MSX Audio (FS-CA1) (1988) (Panasonic) (J)
- MSX Audio (HX-MU900) (1985) (Toshiba) (J)
- MSX Baseball (1) (1984) (Panasoft) (J)
- MSX Baseball 1 (1984) (Panasoft) (J)
- MSX Baseball 2 (1986) (Panasoft) (J)
- MSX Basic-Kun (1986) (Ascii) (J)
- MSX Bunsetsu Henkan Jisyo (FS-SR022)(1985) (National) (J)
- MSX Derby (1983) (Ascii) (J)
- MSX Eiwa Jiten (Eng-Jap Dictionary) (1988) (Hi-Score) (J)
- MSX Rugby (1985) (Panasoft) (J)
- MSX Shogi Game (1984) (Sony) (J)
- MSX Soccer (1985) (Panasoft) (J)
- MSX Soccer (1985) (Panasoft) (J) [a1]
- MSX-FAN Fandom Library 1 (1988) (Tecnopolis Soft) (J)
- MSX-FAN Fandom Library 2 (1988) (Tecnopolis Soft) (J)
- MSX-FAN Fandom Library 3 (1988) (Tecnopolis Soft) (J)
- MSX21 (1983) (Ascii) (J)
- Music Editior (1984) (Hal) (J)
- Music Harmonizer 3 (1983) (Rittor Music Inc.) (J)
- Music Studio G7 (1985) (Sony) (J)
- Nausicaa (1984) (Tecnopolis Soft) (J)
- Nessen Koushiyen (1984) (Casio) (J)
- New Horizon English Course 1 (1987) (Tokyo Shoseki) (J)
- NGA (1985) (The Links) (J)
- NGA II (1985) (The Links) (J)
- Night Shade (1985) (Jaleco) (J)
- Nihon-Shi Nenpyou (1987) (Stratford CCC) (J)
- Ningyo Densetsu - Fathom (1985) (Toshiba Emi) (J)
- Ninja Jajamaru Kun (1986) (Jaleco) (J)
- Ninja Kage (1984) (Hudson) (J)
- Ninja Kun (1983) (Micro Cabin) (J)
- Ninja Kun - Majyo no Bouken (1984) (Jaleco) (J)
- Ninja Princess (1986) (Pony Cannon) (J)
- Nobunaga no Yabou - Zenkokuhan (1987) (Koei) (J)
- Nyannyan Pro Wrestling (1986) (Victor) (J)
- Nyorols (1983) (Mia) (J)
- O'mac Farmer (1984) (Mass Tael) (J)
- Oil's Well (1985) (Comptiq) (J)
- Othello (1985) (Pony Cannon) (J)
- Oyoide Tango (1984) (Hal) (J)
- Pac-Man (1984) (Namcot) (J)
- Pac-Man (1984) (Namcot) (J) [a1]
- Pachicom (1985) (Toshiba Emi) (J)
- Pachinko U.F.O (1984) (Casio) (J)
- Pai Panic (1983) (Ascii) (J)
- Pairs (1983) (Ascii) (J)
- Panther (1986) (Irem) (J)
- Parodius (1988) (Konami) (J)
- Pasokon Sakkyokuka (1983) (Rittor Music Inc.) (J)
- Pass Ball (1983) (Ascii) (J)
- Pastfinder (1984) (Pony Cannon) (J)
- Payload (1985) (Sony) (J)
- Peetan (1984) (Nippon Columbia) (J)
- Pegasus (1986) (Victor) (J)
- Penguin-kun Wars 1 (1985) (Ascii) (J)
- Picture Puzzle (1983) (Hal) (J)
- Pinball Maker (1985) (Nippon Columbia) (J)
- Pine Applin (1984) (Zap) (J)
- Pipi (1984) (Jaleco) (J)
- Pippols (1985) (Konami) (J)
- Pitfall 1 (1984) (Pony Cannon) (J)
- Pitfall 2 (1984) (Pony Cannon) (J)
- Play Card System (UPA-01) (1985) (Yamaha) (J)
- Playball (1986) (Sony) (J)
- Poiny X Senryosakusen (1986) (Victor) (J)
- Police Story, The (1985) (Pony Cannon) (J)
- Pooyan (1985) (Hudson) (J)
- Poppaq The Fish (1984) (Mass Tael) (J)
- Professional Baseball (1986) (Tecnopolis Soft) (J)
- Professional Mahjong (1985) (Chatnoir) (J)
- Protector, The (1985) (Pony Cannon) (J)
- PSG Music Writer (1984) (Rittor Music Inc.) (J)
- Psychic War (1987) (Kogado) (J)
- Puzzle Panic (1986) (Pony Cannon) (J)
- Pyramid Warp (1983) (T&E Soft) (J)
- Q-bert (1986) (Konami) (J)
- Queen's Golf (1984) (Ascii) (J)
- Queen's Golf (1984) (Ascii) (J) [a1]
- R-Type (1988) (Irem) (J)
- Raid On Bungeling Bay (1984) (Sony) (J)
- Rally-X (1984) (Namcot) (J)
- Rally-X (1984) (Namcot) (J) [a1]
- Rally-X (1984) (Namcot) (J) [a2]
- Rambo (1985) (Pack In Video) (J)
- Rambo (1985) (Pack In Video) (J) [a1]
- Real Tennis (1983) (Takara) (J)
- Red Zone (1985) (Yellow Horn) (J)
- Relics (1986) (Bothtec) (J)
- Renju & Ojama Dogs (1985) (Pony Cannon) (J)
- Riseout (1983) (Ascii) (J)
- River Raid (1984) (Pony Cannon) (J)
- Road Fighter (1985) (Konami) (J)
- Robowres 2001 (1987) (Micronet) (J)
- Rock'n'bolt (1985) (Pony Cannon) (J)
- Roller Ball (1984) (Hal) (J)
- Romancia (1986) (Falcom) (J)
- Rotors (1984) (Ascii) (J)
- Salamander (1987) (Konami) (J)
- Sangokusi 1 (1986) (Koei) (J)
- Sangokusi 1 (1986) (Koei) (J) [a1]
- Sasa (1983) (Mass Tael) (J)
- Scarlet 7 (1986) (Toshiba Emi) (J)
- Scion (1985) (Sony) (J)
- Scope On (1983) (Ascii) (J)
- Scramble Eggs (1983) (Ample) (J)
- Seiken Acho (1985) (Ascii) (J)
- Senjyo (1984) (Sony) (J)
- Senjyo no Ookami (1987) (Ascii) (J)
- Sewer Sam (1984) (Toshiba Emi) (J)
- Shalom (1987) (Konami) (J)
- Shougi (1985) (Micro Cabin) (J)
- Shougi (1985) (Pony Cannon) (J)
- Shougi Meijin (1985) (Toshiba Emi) (J)
- Shougi Sinan 1 (1986) (Pony Cannon) (J)
- Shout Match (1987) (Victor) (J)
- Simple ASM 1.0 (1984) (Coral) (J)
- Sinbad (1986) (Casio) (J)
- Ski Command (1984) (Casio) (J)
- Skooter (1987) (Pony Cannon) (J)
- Sky Galdo (1986) (Magical Zoo) (J)
- Sky Jaguar (1984) (Konami) (J)
- Snake-It (1986) (Hal) (J)
- Sofia (1987) (Dempa) (J)
- Soukoban (1984) (Ascii) (J)
- Space Camp (1986) (Pack In Video) (J)
- Space Invader (1984) (Taito) (J)
- Space Maze Attack (1983) (Hal) (J)
- Space Trouble (1984) (Hal) (J)
- Sparkie (1983) (Sony) (J)
- Spelunker (1986) (Irem) (J)
- Square Dancer (1984) (Toshiba Emi) (J)
- Squish'em (1983) (Sirius) (J)
- Star Blazer (1985) (Sony) (J)
- Star Command (1983) (Ascii) (J)
- Star Force (1985) (Hudson) (J)
- Star Soldier (1986) (Hudson) (J)
- Star Trap (1987) (Jast) (J)
- Starship Simulator (1984) (Nexa) (J)
- Step Up (1983) (Hal) (J)
- Step Up (1983) (Hal) (J) [a1]
- Stepper (1985) (Ascii) (J)
- Stone of Wisdom, The (1986) (Casio) (J)
- Strange Loop (1987) (Jaleco) (J)
- Super Billiards (1984) (Hal) (J)
- Super Cobra (1983) (Konami) (J)
- Super Drinker (1983) (Ample) (J)
- Super Golf (1984) (Sony) (J)
- Super Laydock Mission Striker (1987) (T&E Soft) (J)
- Super Monitor 1.1 (1985) (Emiiru) (J)
- Super Monitor 1.2 (1985) (Emiiru) (J)
- Super Pachinko (1985) (Nippon Columbia) (J)
- Super Pierrot (1987) (Taito) (J)
- Super Snake (1983) (Hal) (J)
- Super Soccer (1985) (Sony) (J)
- Super Synth (1984) (Victor) (J)
- Super Tennis (1984) (Sony) (J)
- Sweet Acorn (1984) (Taito) (J)
- Swing (1985) (Pony Cannon) (J)
- Syougun (1987) (Jaleco) (J)
- Takahasi Meijin no Boukenjima (1986) (Hudson) (J)
- Takeru Densetsu (1987) (Takeru) (J)
- Tank Battalion (1984) (Namcot) (J)
- Tatica (1984) (Mass Tael) (J)
- Tawarakun (1984) (Ascii) (J)
- Tear of Nile (1986) (Victor) (J)
- Telebunnie (1983) (Ascii) (J)
- Tensai Rabbian Daifunsen (1986) (Toshiba Emi) (J)
- Tensidachino Gogo (1987) (Jast) (J)
- Tetsuman (1985) (Hal) (J)
- Tetsuman (1985) (Hal) (J) [a1]
- Thexder (1986) (Gamearts) (J)
- Thseus (1984) (Ascii) (J)
- Thunder Ball (1985) (Ascii) (J)
- Thunder Bolt (1986) (Pixel) (J)
- Thunder Bolt (1986) (Pixel) (J) [a1]
- Time Pilot (1983) (Konami) (J)
- Time Pilot (1983) (Konami) (J) [a1]
- Top Roller (1984) (Jaleco) (J)
- Topple Zip (1986) (Bothtec) (J)
- Tower of Druaga (1986) (Namcot) (J)
- Traffic (1986) (Sony) (J)
- Trial Ski (1984) (Ascii) (J)
- Triton (1986) (Sein) (J)
- Trump Aid (1986) (Toshiba Emi) (J)
- Tumego 120 (1987) (Champion Soft) (J)
- Turboat (1983) (Mass Tael) (J)
- Turmoil (1983) (Sirius) (J)
- Twinbee (1986) (Konami) (J)
- TZR Grand Prix Rider (1986) (Ascii) (J)
- Ultraman (1984) (Bandai) (J)
- Vaxol (1987) (Heart Soft) (J)
- Venus Fire (1987) (Victor) (J)
- Video Hustler (1984) (Konami) (J)
- Volguard (1985) (dB-Soft) (J)
- Warp Warp (1984) (Namcot) (J)
- Warrior (1983) (Ascii) (J)
- Warroid (1985) (Ascii) (J)
- Wing Man 2 (1987) (Enix) (J)
- Xanadu (1987) (Falcom) (J)
- Xyxolog (1984) (Taito) (J)
- Yakyukyo - Baseball Crazy (1984) (Hudson) (J)
- Yellow Submarine (1987) (Takeru) (J)
- Yie Ar Kung-Fu 1 (1985) (Konami) (J)
- Yie Ar Kung-Fu 2 (1985) (Konami) (J)
- Yie Ar Kung-Fu 2 (1985) (Konami) (J) [a1]
- Yokai Tanken Chima Chima (1985) (Bothtec) (J)
- Yokai Yasiki (1986) (Casio) (J)
- Young Sherlock (1987) (Pack In Video) (J)
- Yume Tairiku Adventure (1986) (Konami) (J)
- Zaider - Battle of Peguss (1986) (Cosmos) (J)
- Zanac (1986) (Pony Cannon) (J)
- Zaxxon (1985) (Pony Cannon) (J)
- Zenji (1984) (Pony Cannon) (J)
- Zexas Limited (1985) (dB-Soft) (J)
- Zoom 909 (1985) (Pony Cannon) (J)